If you haven’t heard all that a lot about Red Dead Redemption currently, it’s as a result of even when Rockstar continues to replace Red Dead Online (nonetheless in “beta”), it’s grow to be fairly clear that the mode is rarely going to be golden goose that GTA Online was and nonetheless is for them. Red Dead Online might have some area of interest followers, however there nonetheless simply isn’t all that a lot to it, and too many issues and potential rivals exist for most individuals to maintain bothering with it for this lengthy.
As such, I’m questioning if Rockstar might presumably be altering their tune about single participant DLC, one thing that has by no means been formally mentioned for Red Dead Redemption 2, however is clearly a giant a part of Rockstar’s DNA with well-known packs for GTA four and the unique Red Dead, from Ballad of Gay Tony to Undead Nightmare.
GTA 5 famously deserted the idea of single participant DLC altogether, a lot to the dismay of followers. Even if Rockstar had a “good” cause for doing so, the immense recognition of GTA Online, it nonetheless felt like leaving a complete lot of cash on the desk for what’s actually the best-selling $60 title within the historical past of video video games.
I’d hope that Rockstar might have discovered a lesson for that, as even a cursory connect charge for GTA 5 single participant DLC would have earned them a whole bunch of hundreds of thousands of and now right here, I’m hoping that with Red Dead Online not precisely setting the world on fireplace when it comes to income like GTA Online was, that possibly Rockstar not has an excuse to keep away from single participant DLC for RDR2.
With Red Dead Redemption 2 being a prequel that bumps up towards the occasions of Red Dead 1 fairly clearly, “post-story” DLC might not be within the playing cards. And but I believe there’s loads of room for single participant DLC ideas right here. You might have pre-prequel stuff with a younger Arthur operating jobs with Dutch and Hosea. You might have spin-off stuff like following Sadie’s adventures as a bounty hunter. You might go fully wacky and emulate Red Dead 1 with an Undead Nightmare-style standalone story that isn’t “canon” within the conventional sense. The choices are there.
We are seeing most video games transfer away from large DLC packs as a result of it’s costly to make and it’s simpler to simply make shirts and weapons and hats and promote them as microtransactions for a fraction of the associated fee. But with RDR2’s large gross sales, Rockstar’s best-in-industry DLC making skills and the need of the fanbase to see one thing like this, it might seem to be a good suggestion all the identical, and each time we get some new crappy Red Dead Online replace as a substitute of reports about single participant DLC, followers die a little bit bit inside.
I don’t like this new way forward for nothing however roadmaps and microtransactions. The period of nice DLC could also be over, however it doesn’t must be, and Rockstar has a singular alternative right here to deliver it again in a method that few different builders or video games might handle.
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